USB Loader GX

                                       Click on the image or the link below.

This is the main screen, the first one  you see when you start the program. It looks a lot like the
Wii system menu. (Default theme)
User input for the main menu is accepted through WiiMote, Nunchuk, Gamecube controller,
and Classic controller. While input is accepted from all these methods, the fastest and easiest
method is with a WiiMote.
A — Main action Button
B — Back/Cancel/Scroll (list view)
– Button — Left (Grid/Carousel/game prompt/settings)
Home — Open Exit menu
+ Button — Right (Grid/Carousel/game prompt/settings)
1 — Download covers
2 — Show game info (select a game first)
D-Pad — Choose
Pointer — Choose
Control stick — Choose
GC Controller
Control stick — Choose
D-Pad — Choose
A — Main Action button
B — Back/Cancel/Scroll (list view)
Classic controller
Left control stick — Choose
D-Pad — Choose
A — Main action button
B — Back/Cancel/Scroll (list view)
X — Game info
Y — Download covers
– Button — Left (Grid/Carousel/game prompt/settings)
Home — Open Exit menu
+ Button — Right (Grid/Carousel/game prompt/settings)
18. HDD InfoIn the middle, at the bottom — This shows some information about your connected HDD

Free & total space in GB as well as the game count. GB is defined here as 1024MB.

[3c] View
There are 3 different ways to view your games.
List — Games are listed by name (up to 9 at a time) box art for the selected game is displayed.
 This is currently the only screen you can initiate a download for artwork from.
Also on this screen The B button has a slightly different use. If there are scrollbars present
on your gamelist, holding B and moving the cursor scrolls the list.
Grid — Games are arranged in a grid (up to 320). The number of rows available depends on
how many games are on you drive. By default, it is 3X14 (with the last column hidden)if
there aren’t enough games to fill all 42 spots, it changes to 2×8 (2×7 shown on screen).
Again, if there aren’t enough games to fill it up, the number of rows decreases.
Carousel — Games are arranged in a rotating fan array (up to 320). Up to 7 games can be
seen at a time.
Pressing 2 (or X on CC input) brings a prompt with information about the selected game.
This info is read from the file discussed earlier. Among the displayed information
are the following:
Accessories — The supported accessories for the game are shown in the lower left. The max
number of players is shown on the image of the WiiMote. Any required accessories are
shown in light blue.
Rating system — The rating for the game is shown in the lower left of the screen. It is
converted internally between PEGI,ESRB, and CERO (though not used for anything yet).
Wifi — The number of online players is displayed to the right of the accessories. Any other
wifi features are listed above the accessories.
Synopsis — If a synopsis is present in the file, it can be viewed by pressing A on the game
info screen. You need to set the game language to the language of synopsis you want to view! will get updated when you update all or update the full channel. Only the info for
the games and language you have will be downloaded. If you do not have the possibility to
update with the loader because you have no Wifi, go to the game info screen and press 1
(Rev637 or higher needed). It will store a link in a file as shown at the bottom. Open the file
and copy the link. Then open it with a web browser to download the file. Place the
in the titles.txt path.
[3e] Game Prompt
This is the prompt that comes up when a game is selected (if the quickboot option is
Play — Click the spinning disc to launch this game.
Rename ***** — Click the title of the game in the top of the prompt to rename it directly on
the WBFS file system. If you are using titles.txt or, this will have no (visible)
Back — Closes this prompt.
Favorite — Click the star to add/remove this game from your favorites.
Size — The amount of space that the game occupies on the WBFS.
Count — The number of times you have launched this game using this application.
Settings ***** — Here is where you go to enter settings that will be used for this game only.
[4] Exit Menu
This is the screen that appears when you press the home button on the WiiMote or the exit
button in the main screen.
Return to loader — if you launched USB Loader GX from HBC, LoadMii, or similar chain
loading application, you will see this button. Pressing it will take you back to the application
you came from.
Homebrew Channel — Brings you to the homebrew channel
Wii Menu — Exits to the Wii System Menu.
Batteries — Status for all connected WiiMotes is displayed here.
Close — Closes this screen and returns you to where you were in the application before this
screen was called